![]() SCPH-1002 □□ - original European console, released on 29 September 1995.despite being named SCPH-1001, that console is based on SCPH-3000, not SCPH-1000, Sony used odd numeration here SCPH-1001 □□ - original North American console, released on 09 September 1995.SCPH-3000 □□ - Japanese version, released on 21 July 1995. ![]() B of GPU (bug fixes in libraries), has no S-Video high chances that this console does not exist, because there were no major game convention in Europe DTL-H1002H ❓ - it is quite possible this console exist, but so far nobody have seen one.DTL-H1001H □□ - same as DTL-H1001 but has gray-colored case.used in display kiosk on events like E3 (they thought that using blue-colored debuggers on E3 will create false assumption that retail console will be of blue color, so they used gray-colored debugger to not confuse journalists and gamers) DTL-H1000H □□ - same as DTL-H1000 but has gray-colored case and updated BIOS.DTL-H1002 □□ - European blue-colored debugger.DTL-H1001 □□ - North American blue-colored debugger.all debuggers have the same 2MB RAM as regular consoles, information saying about having 8MB is wrong DTL-H1000 □□ - Japanese blue-colored debugger.SCPH-1000 □□ - original Japanese console, released on 03 December 1994.it was released in January, 1994, long before any retail Playstation were released.įIRST GENERATION. ![]() only licensed developers had access to it. it was, essentially, a Playstation bundled in form of PC board with 8 MB instead of 2MB. ![]() DTL-H2000 - is not a console, but a "developer board" - an addon developer inserts in his PC to write and debug PS games.PSX BIOS DAT-file (corrected, updated and fixed DAT-file).there is no BIOS download link - it is illegal and violates Sony's copyright. ![]()
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